Swamped Chapter 78 Page 7

Well. It doesn’t take long to settle on finding people as your top priority. The more people you have with you, the better your chances if you get caught. Plus, who knows what kind of trouble they might be in right now.

But whatever you do, you’ll need to know more about how this place is laid out. And if Rider’s here… well, it would be good if you could leave some sort of signal to let him know you made it. At least one of you would be less worried that way.

You head out, opting to leave the discs where they are for the moment. Then you take your mudpike and just give the wall a few quick scratches. You opt to make the shape of the simple “Acknowledged” hand signal, with lines in place of fingers. Rider should be able to figure out that it’s from you, no need to go into specifics.

With that settled, you put away your pike and sneak down the hall. You can see shadows to your right, which look vaguely like the people you just saw, so you opt to go left for now. Better to play it safe and avoid a confrontation.

The hall is surprisingly empty. For the moment, you opt to keep going straight for as long as you can. You pass by one door, which seems to be a very small kitchen. After that the hall starts to curve, and meets with another passage at the end of the curve. If you’re on a ship, then this would likely be near the front of it. No doors in sight, though.

That’s odd. Why have this passage at all if it doesn’t lead anywhere? Perhaps there’s something here you’re overlooking.

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Those aren’t walls… they’re windows!