Your best bet is to try to guide the chase. If you can direct this intruder to the cells, the guards should be able to help you out. And you won’t have to drag them very far to lock them up, as a bonus.
Of course, it’s tricky to guide a chase when you’re the pursuer. Best you can do is make moves towards the hall you don’t want them to go down, in hopes they take it as a cue to go down the other to gain distance. All the while hoping they’re in too much of a hurry to catch on to your feints.
But they don’t seem to care about your feints one way or the other. They’re barely paying attention to what you’re doing. Seems they know where they’re running to.
So maybe you can figure that out before they get there.
Your first hunch is that this has something to do with the lights you saw near the storage room earlier. Since the mask has the same glow.
Which is weird. Why would someone trying to sneak around wear something so noticeable? You wouldn’t even have known anything was up if not for the glow coming from Stinger’s room.
But you’re not heading towards the lights. So even if there’s a connection, that’s evidently not where the intruder is going.
Where could they be headed, then?