Poor Mortimer’s been aching to tell you something for a while now, but you got caught up in several other things. Minnie handed him to you on the way here, and you’re still carrying him. You’d nearly forgotten.
But as it turns out, it’s very convenient that he’s around. You duck back inside, and find a window on the top floor. Then you put Mortimer behind it.
Now you just need to draw the bird’s attention here. You open the window just a crack.
“Sorry about all the trouble, Mortimer,” you say. “Could you make some noise?”
“Noise! Noise!” Mortimer shouts. “Noise! Noise! Noise!”
He keeps shouting for a while, and you soon hear a thud. Even birds of prey have trouble with glass.
However, the glass has cracked rather substantially, and the bird, though dazed, is still flying. It must be stronger than you realized. You don’t think it can take another hit.
But the wizard probably can’t get much information from the bird’s senses right now. Which means you have a brief chance to act more directly. Best to make the most of it.