“To sum it up: there’s been a lot of suspicious characters running around in town tonight.”
“I can see that,” the captain says, rather pointedly glancing at you, Long, and the various Guild workers all around.
“Look, say what you will about us, we’re only out because we’re trying to figure out what’s going on. And I think part of it has to do with your ship – or, more specifically, members of your crew.”
She gives you a rather firm look.
“I’ve been with all of these people on the ocean for a year,” she says. “Most of them I’ve known longer than that. I won’t say I fully trust every last one of them, but they’re definitely not phonies. They’re fully devoted to Nual. So, you’ll pardon me if I want more than vague suspicions before I believe you.”
“Entirely reasonable!” Long interjects suddenly. “Which is exactly why we’re poking around. We’re not going to get anything better than vague suspicions if we don’t look into what’s going on here, are we?”
“And on the other side of things, I can’t let just anyone go ‘looking into’ my ship and crew, can I?” she asks. She’s not even looking at Long right now – placing this one squarely on you.
“Of course not. But, well, those two deckhands caught our interest because we think what’s being schemed has something to do with sabotaging the festival.”
Now she looks really upset. But her anger doesn’t exactly seem directed at you. More like you’re confirming something she’s already been worried about.
“And what, precisely, makes you think that?”
Well, your main information source is a wizard, and also strange time magic. You probably shouldn’t tell her about the latter, and you’re not even sure it’s safe to mention the former. So you may have to be a little creative in how you explain this.